

It's best to just read the descriptions for a full explanation of all the things that were changed, but it's mostly things that will make the careers feel more realistic and seamless during gameplay (like increasing the chance of emergencies in the Doctor career, or adding more co-workers to both careers).


There is a bright future in sight for this lonely teen. She’s been productive, she’s been diligent, and she’s been focused. She sits on her bed, admiring all she has done and watching her adorable little penguin TV. Just a couple of long days later, Lilah was able to purchase a sink for her tiny new home. Her motivation to continue on has been propelled by her success. Just the fact that she’s made it this far has given her a boost she wasn’t sure she’d ever get. It’s not pretty, and it’s not well-organized, but she’s learning. She’s proven to herself that she CAN do this, and this first huge step is so motivating for her.Īnd here’s the garden she’s been working so hard on: These are humble beginnings, but she really feels like she’s accomplished so much. She was able to build a small room, buy a shower and a counter and a small children’s TV. She was finally able to build herself a small shack, and she couldn’t be more thrilled to have a roof over her head. So Lilah has been working her tail off with that garden, and collecting, and fishing. Hah! I’ll attempt to remedy that in the future, however. So it has occurred to me, I do not take nearly enough screenshots.
